2018 Talks

Recent Advances in High Performance Computing with Sharan

January 3, 2018 · 6:15 PM at Atomic Object

In the last few years, many advances have been made in the field of High Performance Computing. This talk will highlight many of these sometimes diverse and seemingly different technology changes, trace them back to their origins and show how HPC is pushing the envelope on many fronts, resulting in the evolution (and occasionally revolution) in computing techniques and hardware choices. Some of the topics we hope to touch upon will be:

  • Current work going on for ExaScale Architectures
  • Silicon Roadmaps
  • Challenges in building & managing large HPC systems
  • The gap between HPC capability and software that can exploit it
  • Innovative use of HPC in present day society.

About the Presenter

A seasoned scientific, technical and computing professional, Sharan has spent over 20+ years implementing many new and pioneering technologies from operating systems (*nix) , high performance computing (Cray, SGI, compute clusters), engineering applications (CAE simulations), optimization, networking (TCP/IP, Infiniband), operations (ITIL, ITSM), scientific domain (BioInformatics) and project management. Sharan looks to increase the professional approach of every individual he interacts with. He enjoys teaching, contributing to STEM activities and publishing. He is a senior member of IEEE, ACM, Emeritus member of Michigan!/usr/group, and leads the SIG-Linux section of SEMCO. He is currently the Chair of the IEEE SE Michigan Education Society Chapter for 2017. He has also a published author on the topic: "UNIX and TCP/IP network security"

Art and Computers (5 lighting talks)

February 7, 2018 · 6:00 PM at Atomic Object


  1. Dave Strenski is talking on Koch snowflakes fractal,
  2. Neil Clennan is talking on DAZ Studio 3D.
  3. Garrett Openshaw is talking on the open source computer music software, Pure Data,
  4. Filippo Vitale is talking on Functional Programming demoscene-style raymarching,
  5. Angela Frakes is talking on video installation piece by Cory Arcangel called Super Mario Clouds.


  1. Back in 1986, Dave was using a Compaq Luggable with a 1200 baud modem to dial into the Cray computers at Los Alamos National Lab. During the weekends he would unleash this 640 kilobyte, 4.77MHz 8088 beast with FORTRAN-77 to draw pictures of Koch fractals on an Epson dot matrix printer. This talk will be part history, making the most of what you have and an updated version that runs in seconds with Java.

    About the presenter:

    Dave has degrees in Surveying, Civil, and Mechanical Engineering and spent that last 30+ years playing with computers. Currently he's a Principal Engineer at Cray Inc (cray.com), living and working in Ypsilanti. His hobby is playing with solar power (solarypsi.org).

  2. DAZ Studio is not really 3D modeling software, nor is it simply rendering software, but more of the 3D rendering equivalent of a photographer’s studio. In his presentation, Neil will take you on a quick trip through a DAZ Studio 3D project from start to finish. Along the way, you’ll be introduced to the basic concepts of bringing a scene together and creating a finished render; adding 3D models, posing them, providing lighting, and rendering the scene.

    About the presenter:

    Neil has spent nearly 30 years providing IT support at the University of Michigan, and now runs his own business, MyMacBuddy.com. DAZ Studio is just a hobby, but one he devotes many hours to.

  3. Pure Data is a visual programming language for digital signal processing and music composition. The lightning talk will introduce the basic programming elements and demonstrate how to compose a non-deterministic, ambient soundscapes.

    About the presenter:

    Garrett is a software developer in Ann Arbor, currently working at Arbor Networks. Before software, Garrett earned a music performance degree in violin and worked as a sound engineer in Northeast Ohio.

  4. Filippo has always been fascinated by the demoscene: short, real-time generated audiovisual demos, usually in very, very small executables. I have recently implemented an approximated Sphere Tracing algorithm based on a demo made by p01 (demoscene artist) and with this short talk I would like to give you an overview of this Ray Marching technique.

    About the presenter:

    Filippo is a passionate software engineer based in Ann Arbor. When he is not selling FP using Haskell or making homemade pasta, he works at Arbor Networks.

  5. Angela is talking on a video piece by Cory Arcangel called Super Mario Clouds (2002) for which the artist hacked a 1985 Super Mario Bros. Nintendo cartridge and changed the code so that only the sky and clouds were left floating by. Interestingly, Arcangel provides his source code on his personal website. She plans to discuss the process he used to create the work and her interpretation of the piece.

    About the presenter:

    Angela is a local UX Designer with a background in Art History (she studied at Kalamazoo College where I double majored in Art History and Mathematics).
Cory Arcangel called Super Mario Clouds


March 7, 2018 · 6:00 PM at Atomic Object


April 4, 2018 · 6:15 PM at Atomic Object


May 2, 2018 · 6:15 PM at Atomic Object


June 6, 2018 · 6:15 PM at Atomic Object

- no meeting -

July 4, 2018 · 6:15 PM at Atomic Object

Watch the musical 1776. Bad musical but good history lesson.

1776 en.wikipedia.org/wiki/1776_(musical)


August 1, 2018 · 6:15 PM at Atomic Object


September 3, 2018 · 6:15 PM at Atomic Object


October 4, 2018 · 6:15 PM at Atomic Object


November 1, 2018 · 6:15 PM at Atomic Object


December 6, 2018 · 6:15 PM at Atomic Object